ALESSANDRO DI STEFANO
My name is Alessandro Di Stefano.
I currently work as a Teacher and Lecturer at Schule für Gestaltung Zürich (SfGZ).
I have many years of experience in Telecommunications, UX Design & Research and Game Design.
I can develop user flows, build Design Mockups and test planned solutions before implementation, however my pastime projects involve coding C# in Unity 3D for video games or modelling virtual worlds in Blender 3D.
I graduated from Zurich University of the Arts (ZHdK) with a Masters degree in Interaction / Game Design and also graduated from Zurich University of Applied Sciences (ZHAW) with a MAS Diploma in Customer Relationship Management. In addition I hold a Diploma in "Teaching at higher technical colleges" from the Zurich University of Teacher Education (PHZH).
A representation of my proficiency in each skill
My Prototyping Software
Basic knowledge
Used in all of my Game Design projects
My code in Games. Allways.
Used for 3D models in Unity or to render stunning Worlds and Objects
Used for image and texture creation
Used for icon and graphics creation
Used for anything which gets printed
© Copyright Alessandro Di Stefano 2020